Thursday, 27 November 2014

Rigging a Fish

For this homework assignment we had the task of following along with a Lynda tutorial using a given fish model and rigging this fish model to make the fish swim along. In the tutorial we were given the fish model but had to create all the joints (bones) and the skin mesh as well as animating the final fish to create the overall fish swimming animation. I feel as though I have completed this task well and found the knowledge useful for when I want to apply this to my own future props to put into my games.

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