Tuesday, 18 November 2014

Insectoid Character Design Assignment

For this homework assignment we were given the task of creating an Insectoid character, it had to have purpose that could be taken forward into a game concept if presented to a games company, it couldn't just be a person with a bugs head etc.

To start off this project I decided to start with a visual board of images representing my research, inspiration and thought process to start the project off. I looked at both concepts already out there with the insectoid theme and also various insects that exist in the real world.


After researching I then completed some rough studies of various insects to get the feel of how each one looks and differs and features I could possibly pick out and alter for my own concepts.


Once I was happy with my studies and had a few ideas in mind I then started sketching out my 3 rough concepts for my own character using my studies and inspiration as reference. I picked on certain features from my studies and combined these with other insects and there features to create some cool insectoid concepts.



I decided after drawing my rough concepts out I liked the first idea the best as I felt this gave me the most freedom and movement to expand further and looked the most evolved insectoid concept out of the 3. I then took this idea forward and created a blue-print style view of this final concept.


I then created my final three quarter view angle of my final concept and added some colour to flesh out the overall concept and bring it to life. I am really pleased with my final concept as I feel I have captured the brief well and followed through from my research to my final concept and I believe this works well with the bio I have given my character and I could easily see this being used in a game environment.







No comments:

Post a Comment