Friday, 31 October 2014

Texture Map Deconstruction

For this session we looked into texture map and how the layers build up a texture map. We were given a texture map of a girl in a tracksuit and a file we could open in maya which was animated to make the girl walk like a zombie. Once we understood texture maps and how they work basically we were then tasked to edit and change the texture map to make the girl look like a zombie. I am really pleased with my final outcome as it looks freaky and zombie like and really brings the animation to life.

  
Original texture map



Original girl model


Zombie edit of the texture map




Zombie model

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