Saturday, 18 October 2014

Crow Bar 3D Model

For our second Lynda assignment we had to model a crow bar or pry bar as part of a series of modelling tools for games. I found this particular assignment a lot harder than the previous fish model as I had a lot more skills and tools to use in this model however it taught me a few useful tips in Maya that I can now apply to future models. I feel my final model is really effective after some editing and moving about and looks exactly as it would in a game without texturing.



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