Monday, 23 March 2015

Street Scene Texturing

For this assignment we were set the task of texturing a given alley/street scene with provided textures using the UV snapshot method from Maya and then taking this into Photoshop and applying the textures and painting to create the overall street scene. Within Maya we also learned to use different layer methods to add different effects such as diffuse and specular lighting with the textures we had created to create metal and more simple textures. I am really pleased with how my final scene came out as I feel it shows I have learnt this method well and added my own take on it with the texturing to bring the scene to life and it has also encouraged me to try this method again in future as I found it to be a quick and effective way to texture a model.


Given street scene model


Final textured street scene model


No comments:

Post a Comment